Creating Alternate Tunings

Creating patches in any alternate tuning you can dream up is a quick and easy process with TriplePlay and the included software from Native Instruments and IK Multimedia. Not only can you save wear and tear on your strings by applying the tuning changes to the synth sounds rather than physically retuning your guitar, but you can switch from patch to patch in alternate tunings in an instant with either a tap on your controller’s D-Pad, or with a MIDI foot controller.

Another advantage to creating patches in alternate tunings (rather than retuning your actual guitar) is that any fretboard splits you’ve created will behave accurately. For example, if you mapped a split across the 7th fret within the TriplePlay app, it would assume that the 7th fret on the low E string would produce a “B” note, as it would in standard tuning. But if you are in dropped-D tuning, the 7th fret on the low E string would actually be an “A”, and would appear on the TriplePlay fretboard at the 5th fret, and would then trigger whatever sound you had assigned to that particular area of the fretboard. So it’s far easier to leave your guitar untouched, and to make all of your tuning changes within the TriplePlay application if you are going to be setting up splits, or using multiple different tunings in a performance.

A prime example of the value of software-based alternate tunings is that you could be live on stage, playing a string section part on your guitar in open A tuning. When it’s time for your big distorted synth solo, simply press the D-Pad on your controller to skip to your next user patch (which you’ve saved in standard tuning), play your solo, and click back on the D-Pad to instantly return to your open A string section patch.

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